Enders
@EndersFPS
Followers
18K
Following
32K
Media
6K
Statuses
37K
Streamer & YouTuber (115k) Team Omni 🏆@GG_Supernova All links: https://t.co/9VPYSypo7C Biz: [email protected]
youtube.com/c/EndersFPS
Joined November 2013
Do you guys feel like the close range time to kill is too fast in BF6? 3 bullet to kill weapons specifically
84
2
158
I think this is one thing we can all agree on. Battlefield 6 Season 2's maps have to be solid additions to the game. I've seen the the BF community's consensus on the launch maps slowly degrade from beta, to launch, to now. The maps are a top issue for many.
59
8
420
"destroy the buildings" ah yes, open the area up even more so there are MORE angles 😂 people crack me up
Detailing some BIG #Battlefield6 map design issues. This is why maps in BF6 have shit readability. Watch here: https://t.co/vfdlL0Lmq2
19
1
103
What I think they should look at doing to give BF6 a bit more depth - Remove 3 BTK range from most / all weapons. Not as easy as it sounds, they'd have to rebalance A LOT about BF6's weapons. It would be worth it in the end. - Remove sniper sweetspot / range finder auto zeroing
20
5
173
and yes, I know more mentions of BF4, but the fact is that game got a lot right, even with it's own issues.
4
1
79
Battlefield 6's gameplay has to be deepened so that the gameplay ITSELF becomes the content that stands the test of time, much like games like BF4 People were happy to play BF4 for over a decade in some cases, receiving zero new content, because the gameplay had much to learn
77
22
640
There is always a solid 1 to 1 1/2 month period of absolutely nothing with Battlefield seasons man. This content pacing is genuinely not good for the game
77
10
440
Can't believe they dedicated an entire day for the battlefield subreddit
11
13
306
Detailing some BIG #Battlefield6 map design issues. This is why maps in BF6 have shit readability. Watch here: https://t.co/vfdlL0Lmq2
18
4
96
#Battlefield6 Empire State vs. Battlefield V Devastation pathing / building access example. Battlefield 6's maps have a readability problem. Far too many paths available via complex building structures that interconnect and allow you to pass through them, rather than around.
33
10
405
If you think BF6 movement is OP you’re shit, genuinely tired of seeing posts where people bot walk in the open and get killed then blame the movement. How about YOU ARE NOT GOOD
66
36
638
Going to make a video on problem areas in #Battlefield6 map design. Spoiler, some maps are unsavable 😂 but I think you knew that
31
2
286
Maps we are missing out on. Ziba tower = Ready ✅️ Noshahr Canals TDM = Ready✅️ Siege of Shanghai = Ready✅️ Grand Bazaar = Playable -not released☑️ Operation 925 = Work in Progress☑️ Op metro and Locker = saw someone working on them.✔️ BR locations as conquest maps ✅️
#Battlefield6 Portal Needs Major Improvements It's a potential gold mine Watch here: https://t.co/d66GPqlIIK
24
13
284
#Battlefield6 Portal Needs Major Improvements It's a potential gold mine Watch here: https://t.co/d66GPqlIIK
10
11
150
Hope everyone has a safe Christmas, thank you guys for a crazy year 💯
11
3
289