Dom Potts (He/Him)
@d_potts2
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Postdoc Research Fellow in HCI @UWEBristol | Visiting Researcher @UniofBath @RevealCentre | Emotion Recognition & XR/VR | Previously at @SCC_Lancaster
Bath, England
Joined October 2016
Our paper🏅"Sweating the Details: Emotion Recognition and Influence of Physical Exertion in Virtual Reality Exergaming" is up on the ACM DL: https://t.co/QQwYGg64rV Available artifacts in supplementary material and our realtime data set is now available:
dl.acm.org
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Meet, Twintig. An R&D platform for hand mocap and interactions, featuring 20 IMUs and 32 KHz sampling. https://t.co/b36Zs3b2Mr
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Can technology turn exercise pain into pleasure? Dr Dominic Potts (@UniofBathSci) has created 'exergames' that use sensors to continuously measure a person's emotional state while they exercise. Find out more below. 👇
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HCI systems papers need to tell visual stories. As we near the CHI deadline, here's a set of exemplary figures curated by my lab. Hope it helps inspire! Feel free to contribute some examples.
docs.google.com
How to figures makeabilitylab.cs.uw.edu
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Most exercisers stop VR 'exergaming' when the programme gets too tough or dull. New study led by @d_potts2 suggests sensors that allow games to tune into a person's emotional state could reverse low adherence @BathCS @UniofBathSci
https://t.co/upxoR9WUxR
https://t.co/Qgl1rh1v9t
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What a brilliant evening @royalsociety summer science 'lates' event showcasing @UniofBath research & application of #sports performance enhancing technologies #motioncapture #HCI #VR
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We had a blast at our #DIS2024 workshop! Huge thanks to all participants for the insightful discussions on privacy 🔒, sustainability 🌱, temporality ⏳, and collaboration 🤝 in #dataphys 📊 Your energy and creativity were amazing! 🙌 #physfromt2p
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Please share: We are looking for a new PhD student for HCI/XR research. E.g., to answer what's beyond gaze+pinch interaction for XR? :-) https://t.co/7TDFfil1XU
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Whether you're a new or familiar face, we welcome you to our #DIS2024 workshop on 🔒⏳🤝🌱 of physicalizations and beyond! Cross-pollination of ideas is key, so don't worry about formal submissions—just a motivation paragraph in the Google form is fine 😊#dataphys #physfromt2p
Back after CHI2023! 📊🎨 Join our #DIS2024 workshop "Physicalization from Theory to Practice," exploring contemporary challenges in privacy 🔒, temporality ⏳, collaboration 🤝, and sustainability 🌱. Submit by May 31. Details on https://t.co/qZ0NbrgswS
#dataphys #physfromt2p
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👀📈 This is very cool! It was an epic (but enjoyable) undertaking to map out the (h)earable landscape led by @TobiasRoeddiger 🙌 I’m biased, but I would highly recommend reading (if you haven’t already done so!). It’s amazing what can be sensed in, on, and around the ear.. 🦻
Congrats to 2023 Most Read paper of IMWUT, "Sensing with Earables: A Systematic Literature Review and Taxonomy of Phenomena!" https://t.co/2ZCTtf9gOV
@HansGellersen @TobiasRoeddiger @chrisofclarke
#reviewpaper #earables
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Feeling very privileged to be a part of lots of exciting demonstrations and discussions of cool work at #CHI2024. From the PhysioCHI workshop, to the REVEAL interactivity, and our best paper honourable mention talk🏅. Happy to have met so many great folks! 😁
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🏝️ Day two of #CHI2024! Today, @d_potts2 will be presenting another award-winning paper 🏅 that explores affect recognition under various exercise intensities! https://t.co/W4YYHl4u12 📅 Players and Game Experiences 🚪 Room 316C 🕓 11AM
programs.sigchi.org
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Dom Potts @d_potts2 is presenting our paper “Sweating the Details: Emotion Recognition and the Influence of Physical Exertion in Virtual Reality Exergaming” which received a #CHI2024 Honourable Mention Award. Come and watch his talk at 11am in room 316C!
revealcentre.org
Abstract There is great potential for adapting Virtual Reality (VR) exergames based on a user’s affective state. However, physical activity and VR interfere with physiological sensors, making affect...
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Come and see our latest and greatest research in action! You may even stumble across one of the latest SIGCHI Academy awardees @HansGellersen or one of the #CHI2024 Organizing Committee members @ludwigsidenmark
The REVEAL Interactivity at #CHI2024 is opening this evening at 5:30pm in the exhibition hall. Come and experience VR emotion recognition while exergaming, VR psychomotor training and VR eye gaze interaction. See you at booth 1081!
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Come find us during the demo sessions to try and chat everything XR!
The REVEAL Interactivity at #CHI2024 is opening this evening at 5:30pm in the exhibition hall. Come and experience VR emotion recognition while exergaming, VR psychomotor training and VR eye gaze interaction. See you at booth 1081!
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Aloha! 🏄♀️🌴🍍 Are you at #CHI2024? Don't miss out on the two exciting talks and our interactivity happening in the next few days!
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“Squishy, Yet Satisfying: Exploring Deformable Shapes' Cross-Modal Correspondences with Colours and Emotions” by @CDSteer, @Kim_Sauve, Anika Jain, Omosunmisola Lawal, @MichaelProulx, @CrescentJicol, @_kiwijason
https://t.co/nPxzlZsfnn
programs.sigchi.org
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