Paid apps just aren't working anymore. That's why only 4.5% of apps in the App Store are not free right now. My favorite example: Monopoly: The Board Game (paid) made $180K in the last 30 days after fees (estimated) while Monopoly Go (free) made $109M after fees (estimated).
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FYI - You can see estimated downloads and revenue for any app and game with a free Appfigures account
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@arielmichaeli The exception would be games for young children. Parents don’t want IAP. Example would be “Stack The States.”
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@arielmichaeli My favorite is when app store shoppers pretend they don't understand this and leave a 1-star "not really free!" review
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@arielmichaeli Free + smart monetization is the clear winner in today's app economy, but execution matters more than price model alone.
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@arielmichaeli @appfigures Idk a single person on earth who plays monopoly on the phone and who pays for this shit I need to learn from them, I can’t even imagine this
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@arielmichaeli Look what @Affinity just did with their free for life model. Much better move than what @topazlabs did removing local models.
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@arielmichaeli man love seeing this. the monopoly comparison really shows the market shift towards free to play models
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@arielmichaeli That's an excellent point! Thank you. Well, paid apps have always gotten less attention
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