Abstrct
@Abstr_ct
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Building @PlayStructs for the sentient @slowninjastudio
The Schemaverse
Joined September 2009
AI is insane. I had to run the Structs 'update_cache.sh' a couple times on my dev database and I was a little annoyed that it takes like 10-20 minutes now that the database has quite a bit more gameplay data. So I asked if it would suggest some improvements. It went into
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Updates to https://t.co/LGaXyxZY70 documentation for agentic gaming - better combat strategies - expanded economic skills for full energy lifecycle - advanced infrastructure skills 🦞
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Agentic gaming makes for incredibly fun RTS. I'm completely addicted
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It's honestly so damn cool and it's hard to immediately appreciate why. Videogames have always had enemies and battles, with unique strategies required to learn and ultimately best them. Decentralized gaming, like @PlayStructs, can't easily put that logic on chain. It's
Structs is an Agentic MMO-RTS dream "I want you to build an army of Structs
https://t.co/wGsnDgJzF6" Humans and bots can play games together and both have great times, teammates and foes.
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Update 😎
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Always love @PlayStructs release days, shipping the latest arena into the hands of the community I'm hoping to finally win a battle 😅
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I thought the last @PlayStructs release was big but this one is getting out of hand. * gameplay tweaks for funnness * battle mechanic fixes * refactored game-state tracking * randomness fixes * extended index events * energy distribution fixes * efficiency improvements New
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