Virtual SEAsia
@VirtualSEAsia
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Exploring the best of Southeast Asian game development. Follow for reviews, news, interviews and curated lists of the latest indie games from the region
Southeast Asia
Joined December 2012
Love Southeast Asian games?💜 Help us tell more stories! Every ko-fi donation keeps our indie game coverage free and fantastic: https://t.co/xM3phqEjMQ
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Following VirtualSEA’s coverage of IGDX 2025, we’re putting the spotlight on 5 games that stood out and represent the skill and diversity in Indonesia’s game development industry. Next up: Troublemaker 2 by @gamecom_team
https://t.co/XsDrDJR0By
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Following VirtualSEA’s coverage of IGDX 2025, we’re putting the spotlight on 5 games that stood out and represent the skill and diversity in Indonesia’s game development industry. Next up: @MirthIslandGame + Bento Story by @claygamestudio
https://t.co/KRvyJZF3xt
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Following VirtualSEA’s coverage of IGDX 2025, we’re putting the spotlight on 5 games that stood out and represent the skill and diversity in Indonesia’s game development industry. Next up: Silent Trip by Bawang Studio https://t.co/lGlqCPWxMc
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Following VirtualSEA’s coverage of IGDX 2025, we’re putting the spotlight on 5 games that stood out and represent the skill and diversity in Indonesia’s game development industry. Next up: Once Upon a Kingdom by @CliffbiteGame
https://t.co/vuCvSGBgb4
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Following VirtualSEA’s coverage of IGDX 2025, we’re putting the spotlight on 5 games that stood out and represent the skill and diversity in Indonesia’s game development industry. First up: @tellersduty by @HiscoryStudio
https://t.co/LIoFDKnrv8
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four games that changed how I think about games
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⭐️ Game of the Year: Afterlove EP by @pikselnesia The team dedicates their wins to the late Fahmi Hasni.
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Public Category 1st Place: Irradiant Skies by Cuboids Interactive 2nd Place: Gambit Maestro by Autowin 3rd Place: Neaten Up by Hikayan Project
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Student Category 1st Place: Linework by OverlyUnderqualified 2nd Place: Duck Shoot by JamBee 3rd Place: The Meek Mirtho by PinkMatcha
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The thread ends here! Check out our next thread about the awards tonight 🏆
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📱Fajrul (Eksil Games) shares his journey getting Acts of Blood on Summer Games Fest, gaining global recognition and media coverage. He encourages to leverage social media to show the best parts of your game, even while it’s in the early stages.
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When asked about advice for new studios who are looking for publishers, they emphasize the value of local developer communities. 💬 Ask for advice from your peers and established studios in your locality 📚 Dig for resources and templates, they probably have it!
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💼 Jerome (Assemble Entertainment), David (Raw Fury), and Chris (Fellow Traveller) discuss the changing landscape of gaming and how indie publishers are adapting. They expect to see more pubs explore new models, like late stage investments and publishing-for-hire services.
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