
vicenteprod.bsky.social
@VicenteProd
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Freelance artist. I use video games’ art to create screenshots, cinematics, trailers, gameplay showcase. Things for NvidiaGeforce, EA, Ubisoft, 2K, Marvel…
France
Joined April 2013
J’ai récemment écouté cet entretiens de @Woodkid . Extrêmement intéressant, ça m’a aussi rendu impatient de voir le travail réalisé pour Kojima’s prod DS2 et comment il s’intègre dans l’univers et le gameplay.
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Impressive tech demo.
Thanks for tuning in to The Witcher 4 — Unreal Engine 5 tech demo and joining us during the State of Unreal 2025! #UnrealFest. The full presentation will be uploaded and shared with everyone later today, but in the meantime, here's four screenshots straight from the demo to tide
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Finished it. That’s @starwars we want to see. Rogue one was something else too. We need more of something else.
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RT @NVIDIAGeForce: Destined Ones, multiply performance in Black Myth: Wukong with NVIDIA DLSS 4 with Multi Frame Generation. 🎥: @VicentePr….
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RT @NVIDIAGeForce: Check out the realism in Alan Wake 2, now featuring DLSS 4 with Multi Frame Generation, RTX Mega Geometry and Ultra Qual….
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Huge thanks to @NVIDIAGeForce for sending over this beauty 💚! . I think it might be time to upgrade my old CPU to keep things even. Let’s make some content 🎮 📷 🎥!
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RT @ASUS_ROG_FR: Découvrez l'univers de @lofigirl sous un tout autre jour avec le Ray Tracing, le NVIDIA DLSS et NVIDIA Reflex. #LofiGirlA….
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Thanks for the lovely feedback everyone!.
I hope I managed to transcribe how much fun I had playing. Shoutout to Frans for making a neat tool to record in-game. Full trailer is in 5K on YouTube go watch it here #StarWarsOutlaws.#UbisoftPartner
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I hope I managed to transcribe how much fun I had playing. Shoutout to Frans for making a neat tool to record in-game. Full trailer is in 5K on YouTube go watch it here #StarWarsOutlaws.#UbisoftPartner
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