Tales of Meteora
@talesofmeteora
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This is gamified ICM, powered by @moddio and @meteoraag. Launching $TASM on @indiedotfun.
Joined June 2025
Next Chapter Begins: Genesis Land NFT Everything Powered by $TASM
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Public Access is Live Now! Join us at:
talesofmeteora.com
Embark on an epic MMORPG adventure. Coming soon.
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Tales of Meteora is going public! Join us this Thursday for a community stream and rewards!
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Update Log Bug Fix Fixed bug that some creeps could be kite infinitely (stuck between return and chase player) Fixed issue that enemies may fail to move to player in some condition that a wall is in between and player is stand close to wall Fixed enemy sprite flip, they will now
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Update Log Feature New Ability - Piercing Shot (AGI): an arrow that pierce through enemies QOL When upgrading character basic attribute, you can now hold shift to change to button to allocate 10 points per click Upgrade notif bubble now show up to 99 instead of 9+ Optimising
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Update Log New keys for casting abilities R/Q and F/Z key now live to support casting ability 1 and ability 2 once by one click Bug Fix Fixed issue that abilities that not meeting use requirement can be used after quickly switching from main weapon Fixed issue that equip
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Update Log New Ability Fire Bolt and Cleave added in game! UI Added icon display for abilities Bug Fix Fixed damage calculation Balancing Nerfed Deadly Strike AbilityLifespan 1s - > 0.5s (-50%) Size 2x0.7 -> 1.5x0.525 (-25%)
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Update Log Feature New Ability: Fireball (INT) Equip requirement is now live "Forget Skills" live from trainer - You can now try out different playing styles by reset character basic attributes for free Bug Fix Fixed issue that mage normal attack's splashing damage damaging the
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Update Log Balancing Nerfed explosion damage of mage's normal attack UI Added Ability card (showing its cost, use requirement and description similar to weapon and armor) QOL Changed Lich attack to magic damage
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Update Log Balancing - Buffed strength of high tier items - Increased chance of rolling max HP for all armors - Newly dropped loots we now have slightly better stats (number of fields remain unchanged) Bug Fix - Fixed fatal bug that item stats 2.0 item data is "rerolled" due to
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Update Log Feature - Item Stats 3.0 is live! Loot from enemies now drop item of item stats 3.0 - New abilities (preview) available from Trainer Bug Fix - Fixed issue that dodge sign is not properly displayed QOL - Optimise some unit initialize logic, slightly enhanced speed of
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Update Log Bug fix - Fixed incorrect block chance and dodge chance calculation bug - Fixed issue that itemStat 2.0 item have damage lower than expect due to wrong calculation QOL - Reduced flank checking for melee enemies to enhance performance (ranged enemies remain unchanged)
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def cooked!!
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