PlatinumGames (Bayonetta, NieR, Astral Chain) says it is changing its approach to its games.
They will now focus on games that โcan be enjoyed and loved for a longer period of timeโ, instead of its usual โone-off, well-designedโ titles:
The most frustrating thing is that this is probably the correct move for them in the long run. Platinum has always been a studio that barely scrapped by, having to take smaller contracts from Activision or Nintendo to help them stay afloat as bigger projects like Scalebound ...
And Grandblue Fantasy got cancelled mid way through production. They've consistently been the underdog game studio that everyone loves, but struggles to become as lucrative as it feels like they should because they focus on a niche market within the games industry.
I hope I'm wrong and this is just Inaba saying they're trying to diversivy their output so they can have both financially successful GAAS and their niche action games, but I'm worried this is a sign that Platinum can lose its luster.
@SuperFoxcade
Those one-off, well designed games that takes nearly half a decade to develop and release, entire console generations going by while we still have only a trailer to work with, balance needs to be discovered in this company soon
I hope I'm wrong and this is just Inaba saying they're trying to diversivy their output so they can have both financially successful GAAS and their niche action games, but I'm worried this is a sign that Platinum can lose its luster.
@SuperFoxcade
dude this article is filling me with so much dread. I have no faith in Babylon's Fall, I hope they're not planning on making more GAAS style shit
@SuperFoxcade
Some live services games are really good. People just like to lump them all together as bad though. MMO's are pretty much live services games.
The most frustrating thing is that this is probably the correct move for them in the long run. Platinum has always been a studio that barely scrapped by, having to take smaller contracts from Activision or Nintendo to help them stay afloat as bigger projects like Scalebound ...