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Shawn Fluhr (SoaringMoon) Profile
Shawn Fluhr (SoaringMoon)

@SoaringMon

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Author / Worldbuilder / Game Dev / e/acc ๐Ÿ“Ž https://t.co/s02OITtzJ0 https://t.co/eXI6UG3UOJ

Indiana, United States
Joined December 2009
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@SoaringMon
Shawn Fluhr (SoaringMoon)
9 months
The steam page For Cosmic Construct is now live. #wishlist #steam Of course, I would appreciate some wishlists. As wishlists are the primary metric used by steam to suggest games to others before release. https://t.co/UcjfOzV1yq #dev #gamedev #indie
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store.steampowered.com
Create your cute animal overlord and command 100 pawns. Build a settlement into a civilization under the guide of an ancient and mysterious totem; in this 2D colony simulation and management game.
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@SoaringMon
Shawn Fluhr (SoaringMoon)
1 hour
Working on the Guild Hall right now. I that's done, I'll post a devlog overnight. (I really need to get on that.) The Guild Hall will apply half the player's skill level to pawns, increasing the speed they work. #indiegame #indiedev #gamedev #gameart #screenshotsaturday
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@SoaringMon
Shawn Fluhr (SoaringMoon)
4 days
made*
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@SoaringMon
Shawn Fluhr (SoaringMoon)
4 days
Let me show you what else I've been working on for fun. I just make this CRT shader for a side project. It's got a lot more development than you might imagine. (I need multiple concurrent projects to maintain my sanity.) #indiegame #indiedev #gamedev #gameart #wipwednesday
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@SoaringMon
Shawn Fluhr (SoaringMoon)
4 days
The Courthouse is done. I really like this one. I might add more copper details around the building, as its looking flat greyscale. We'll see. The statue was a good choice. Though I drew a door behind it which you can see. #indiegame #indiedev #gamedev #gameart #wipwednesday
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@SoaringMon
Shawn Fluhr (SoaringMoon)
4 days
I'm a memeologyist. A memory mfin' memesmith, mfin' genius. #ludwig @LudwigAhgren #CollarGate #meme #Memes
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@SoaringMon
Shawn Fluhr (SoaringMoon)
5 days
Had my bi-weekly DnD game yesterday. Currently working on the Courthouse, which will be a pawn administration / "behavior correction" building. It will be rather detailed. I will also be drawing a statue of justice in the front. #indiegame #indiedev #gameart #gamedev #wip
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@SoaringMon
Shawn Fluhr (SoaringMoon)
7 days
I think its looking a little better with the brick detail and the shutter width corrected. I still have the interior animation to do. But I'ma keep this one. #indiedev #indiegame #gamedev #gameart #screenshotsaturday
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@SoaringMon
Shawn Fluhr (SoaringMoon)
9 days
The 46th week devlog for Cosmic Construct is now up on #steam and https://t.co/cq0bzHh0hs. https://t.co/QUnhcOO0vF I got all the procedural art done for the Bazaar. I just need to code it all in at some point. #indiegame #indiedev #gamedev #gameart #wip
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@SoaringMon
Shawn Fluhr (SoaringMoon)
9 days
Working on the Bazaar. Like the Market it has a procedural generation component. Its a basically a direct upgrade to the Market which produces a higher passive income. I'll post up a devlog overnight as that is REALLY falling behind. #indiegame #indiedev #gamedev #gameart #wip
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@SoaringMon
Shawn Fluhr (SoaringMoon)
11 days
Restaurant is now finished. I might have to make some variations of this building eventually to prevent repetition if more are placed later, but we'll get there. Restaurants will boost tourism, and provide comfort and leisure needs. #indiegame #indiedev #gamedev #gameart #wip
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@SoaringMon
Shawn Fluhr (SoaringMoon)
13 days
Residence is done, this is the Tier 7 house for Pawns. As pawn housing tier increases the total population, property value for taxes, and comfort level also increase. This will effect how many and the quality of roaming NPCs that appear. #indiegame #indiedev #gamedev #gameart
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@SoaringMon
Shawn Fluhr (SoaringMoon)
14 days
ใ“ใ‚“ใซใกใฏใ€@PocketpairPBLSH @Palworld_ENใ€ๆœฌๅฝ“ใซใƒขใ‚ฐใ‚ˆ@Pokemon @Nintendoใ—ใŸใ„ๅ ดๅˆใ€‚ๅฎŒๅ…จใซใƒขใƒ‡ใƒซๅŒ–ใ•ใ‚ŒๅฎŸ็พใ•ใ‚ŒใŸ้ƒฝๅธ‚ใ‚’ Palword ใซ่ฟฝๅŠ ใ™ใ‚‹ใ ใ‘ใงใ€ๅ„ชใ‚ŒใŸใ‚ฒใƒผใƒ ใŒๅฎŸ้š›ใซใฉใฎใ‚ˆใ†ใชใ‚‚ใฎใ‹ใ‚’็คบใ™ใ“ใจใŒใงใใพใ™ใ€‚
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@SoaringMon
Shawn Fluhr (SoaringMoon)
15 days
Currently working on the Observatory structure art. This structure will passively generate research and astral resources when occupied by a pawn. Looking at this animation now, I see something I need to fix already. #indiegame #indiedev #gamedev #gameart #screenshotsaturday
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@SoaringMon
Shawn Fluhr (SoaringMoon)
21 days
I've moved on to make some of the smaller structures. This is the Bungalow, the Tier 6 house for pawns. Will probably also work on the Residence, Observatory, Restaurant, and Bazaar at least a little bit, overnight. #indiedev #indiegame #gamedeve #gameart #screenshotsaturday
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@SoaringMon
Shawn Fluhr (SoaringMoon)
23 days
Still working on the City Hall interior animations, then I can move on to some of the smaller buildings just to get more of them knocked out. Making dynamic scenes with only 4 frames is a challenge. #indiegame #indiedev #gamedev #gameart #art
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@SoaringMon
Shawn Fluhr (SoaringMoon)
24 days
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@SoaringMon
Shawn Fluhr (SoaringMoon)
26 days
The 44th week #devlog is now up for Cosmic Construct. https://t.co/zGWwCqix46 The Casino is fully animated now, going to be working on the City Hall and Museum now. Going to try to churn through the structure art. #indiegame #indiedev #gameart #gamedev #art
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@SoaringMon
Shawn Fluhr (SoaringMoon)
28 days
I propose a very simple protest for the #UK. On the 5th of November stand where you are in a safe place on the sidewalk stare in the direction of the Palace of Westminster motionless for a full 8 hours while wearing the mask. You know the one. #DigitalID #Petition
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@SoaringMon
Shawn Fluhr (SoaringMoon)
29 days
The fountain animation is done, and I have a test image for the procedural advertising banners. This one is some kind of live show. The water was a little rough to get to look like water, but I think it looks okay now. #indiegame #indiedev #gamedev #gameart #screenshotsaturday
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