@SVV_ART
people afraid of using tools and shortcuts to make better art r so wild lmao. like, what are they scared of, "what if you find yourself Having to draw without?" like its that dire (or pretending tools dont develop intuitions lol)
@SVV_ART
Models help my art out so much. Without them, it's pretty hard for me to draw and get good proportions. Also helps with poses as you can plan your pose out with the model and apply it to the drawing
All these examples of my works were created and aided with 3D models:
@SVV_ART
@pyblehs
Learning how to see & draw without aid is valuable for it's own reasons. (It trains the mind to interpret what it sees better, and creates a stronger mind/hand connection.)
If you just need a head at a certain angle effin' traaaccce!
@SVV_ART
I knew someone who shamed me for using the fill bucket when laying down flat colors. They thought it was better to draw in the flats by hand even though it gave the same result. My method was just quicker and sometimes cleaner.
@SVV_ART
Tbh I think tracing is only ok in these scenarios:
>If its a 3D model like this
>If its from art that isn't by an individual (ie game art)
>If its transformative enough to last on it's own
>If the artist prefaces that it's traced from something
@SVV_ART
I'm very mixed about this tracing thing, and I'm not sure what to think about it.
At certain point, it definitely helps for studies and breakdowns, but I don't want to become dependent of it, but it sure is a time saving tool that lot of people use it.
@SVV_ART
Tracing a 3D model is only really cheating yourself. To any outside observer it will only appear to have a positive impact on your output. The downside is that you don't develop the same skills by tracing a reference as you do looking at the reference and drawing freehand. 1/
@SVV_ART
Does anyone have tips on how to make 3D models look more natural when drawn? I feel like directly tracing or referencing them 100% of the time leaves them looking clunky & awkward???