Thousands of people have connected with Night In The Woods in a very personal way. We can’t tell you how to feel about any of this. Whatever you’re feeling is valid. Your experience with art is yours. What it means to you is yours, regardless of anything else.
This week, allegations of past abuse have come to light regarding Alec Holowka, who was coder, composer, and co-designer on Night In The Woods. We take such allegations seriously as a team. As a result and after some agonizing consideration, we are cutting ties with Alec.
We are cancelling a current project and postponing the Limited Run physical release. The iOS port is being handled by an outside company and supervised by Finji and will remain in development.
I should say that I’m Scott. Hello. I run this account. I was the artist, lead animator, co-designer, co-writer, and the guy who wrote almost all of that dialogue in the game. Bethany’s here too, she was co-writer and researcher.
Much of Night In The Woods is pulled pretty directly from our lives. Bethany is from a tiny valley in central PA. I’ve lived out here in Western PA for about 20 years. The characters are us, and people we’ve known. The places are ones we know.
@NightInTheWoods
Guess I won't be buying your game then. I hope you fail and never make another product again.
Have a bad bad and bad luck going forward!
@NightInTheWoods
Just because it is a product of all of you working together it is a lot more then one potentially bad part, NITW is one of the most emotionally evocative games I have played in decades and the story you managed to craft helped me overcome some very bad parts in my life. So thanks
@NightInTheWoods
I played your game some years ago, and I can't find the words to describe how much it helped me endure a bad sittuation with my abusive father and a lot of trouble at starting college. It saddens me to hear that someone who created a story that made me feel so much could be...