Hatsuya
@HatsuyaDev
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✦ https://t.co/ReGW8bBHSf ✦ About Me: ✦ 🎮 Junior Game Director ✦ ⚒️ 3D Modeler ✦ 💻 Game Developer ✦ 🌃 Experienced Designer ✦ 🎨 Artist ✦ 💝 Pixel Artist
Zone 5: SkyLands - Hytale
Joined October 2016
• Recently, due to the #AskHytale, I got excited about Hytale again. So I decided to update my Hytale player model with the new things we had in the last blogs (eyes, ears, etc) Enjoy! The model also includes a @ItsBuddhaCat model☺️ https://t.co/72epDu2Ldu
#Hytale #Blockbench
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THE NEW ERA IS ABOUT TO BEGIN, LESGOOOOO
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Commission made for @ReaToJa made with @blockbench !! It was truly a pleasure to create a model that reflected someone as incredible and dedicated as Rea!! Thank you so much for the opportunity #HytaleFanart #Hytale
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Commission made for @The_24Kings ! made with @blockbench !! I'm loving all the elf-like commissions I'm getting, it's so much fun to do! Oh, and we recently reached 1k followers! Thank you so much to everyone who is following me and ordering commissions. You are bringing me
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Hytale is the kind of game that fills my heart as a game director. People who work in this field have never even considered comparing it to another game. Hytale is unique. Simply unique, in every way, manner, and style.
Yesterday one of our playtesters sent us this stunning screenshot while exploring! Stay tuned for more screenshots from our playtest - we've got lots to share! 👀 #Hytale
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Full-body commission completed for @Prowl8413 This was really fun to do, several iterations until we got to this result, I had a lot of fun! Made with @blockbench
#Hytale #HytaleFanart
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Ah yes, "Storm" Leather, a cloud-shaped weapon, Grappling Hooks and Gliders, terrain generation blog coming soon... I see what you're doing here, Simon...
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Esse caso todo do Hytale é uma aula avançada de gamedev, empreendedorismo, administração e gerenciamento de comunidade. A marca positiva que esse jogo está deixando agora na indústria de jogos é muito importante.
When I say Hytale is not good enough, I genuinely mean it. It's not some reverse psychology trick! Real talk: We are using a 4-year-old game build with over 300 versions (branches) of prototypes that we Frankenstein together in record time into a single branch. None of it was
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Nvm I got it
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Oh my god, I'm living a dream, I have no words to describe the happiness I felt reading this blog. As a Programmer and Modeler, I feel like I can die in peace. Thank you so much @slikey_dev ! You guys are doing an amazing job.
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A quick guide, due to popular demand, on how to create models the right way for Hytale! #Hytale #HytaleFanart
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• Recently, due to the #AskHytale, I got excited about Hytale again. So I decided to update my Hytale player model with the new things we had in the last blogs (eyes, ears, etc) Enjoy! The model also includes a @ItsBuddhaCat model☺️ https://t.co/72epDu2Ldu
#Hytale #Blockbench
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A brand new look at Hytale's asset editor ⚙️ #Hytale
https://t.co/Nv8qNM6Bwr
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